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← Agent Runtime

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Every run starts from a known state.

A run gets an isolated environment, a memory and CPU allowance, a time limit and exactly the secrets and network reach its agent was granted. When it finishes the environment is destroyed, so nothing carries into the next run except what was deliberately stored.

IsolatedResource limitsPaced concurrencyLive logs

Nothing leaks between runs

No files, no cached credentials, no leftover context. An agent that handled a sensitive case at 09:00 does not carry any of it into the 10:00 run unless that was an explicit memory decision.

Resource limits prevent one agent taking the workspace down

Memory, CPU and wall-clock limits per run. An agent stuck in a loop hits its limit, stops and reports, rather than consuming everything and starving the others.

Concurrency is managed for you

Twelve agents on the same schedule do not all contend for the same connected system. The runtime paces them, and a rate limit on a connected system produces a wait rather than a wave of failures.

Execution is logged as it happens

Every tool call, every decision point, every wait. The log is written during the run rather than summarised after it, so a run that dies halfway still explains how far it got.

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